Balance Patch #1 2024 (v4.41)

Hello zoobsters, we from the Zoo wanted to present you with this balance update! Some characters and items were rebalanced based on data and your comments. We are looking forward to hearing your feedback




Suzy, the Bee

Suzy’s turret is way too strong, so much that is taking away from the main intended gameplay for Suzy, so we wanted to rebalance it in a way that still enabled her sniper gameplay while providing a clearer trade off from simply standing closer to her turret.


  • Active: Turret duration decreased from 25s to 15s
  • Active: Turret base range decreased from 11 to 8
  • Active: Turret damage decreased from 110 to 50
  • Active: Turret fire rate decreased from 550 to 200
  • Passive: Bomb shooting cooldown decreased from 3 to 2
  • Primal: Honey Puddle slow increased from 60% to 75%
  • Primal: Honey Puddle slow duration increased from 2s to 3s
  • Primal: Healing from standing inside radius increased from 45 to 60


Paco, the Alpaca

Paco is a big damage dealer, and there is no problem with that, but given his HP and critical damage, it’s very difficult to stay alive and defeat him after his first shot, so we’re decreasing his HP and rebalancing his critical.


  • Base HP decreased from 1500 to 1350
  • Passive: Critical multiplier decreased from 2 to 1.5
  • Passive: Time to activate critical decreased from 10s to 5s


Buck, the Buffalo

Buck is a very strong character early on, but when it gets a primal, he is too overpowered when combining his damage, cooldown reduction, force pull and stun, so we’re nerfing his primal while rebalancing the passive.


  • Primal: Active “Pull” range decreased from 10 to 7
  • Passive: Cooldown reduction decreased from 0.6 to 0.3
  • Passive: Speed bonus increased from 0.5 to 0.6
  • Passive: Bonus duration increased from 3s to 4s
  • Bomb: Base damage increased from 300 to 350
  • Spear: Base damage increased from 300 to 350


Faye, the Octopus

Faye is a very unique character for the fact that she can hold an extra weapon, but the damage is underwhelming even with all four of them, so we’re increasing some of her damage while making her gameplay more agile.


  • Base speed increased from 4.4 to 5.3
  • Ink blob traveling time decreased from 1s to 0.6s
  • Ink blob duration increased from 5s to 7s
  • Shotgun: Base damage increased from 250 to 300
  • Bomb: Base damage increased from 280 to 320


Quinn, the Capybara

Quinn is in a good spot at the moment, but her bomb seems underwhelming right now, while her passive has the same problem as happy treats, where the gameplay is not super fun if you have to stand around waiting, so we rebalanced those stats.


  • Bomb: Base range increased from 10 to 14
  • Bomb: Base damage increased from 300 to 400
  • Passive: Healing activation time decreased from 3s to 1s
  • Active: Base range increased from 8 to 12



*All items changes are described as [MinLevelStat, MaxLevelStat]


Pheromone Essence

For a long time, pheromone has been overwhelming to deal with, especially in squads. These changes will most likely bring a good balancing for solo, but we’re still working to make it more balanced on squads


  • Radius decreased from [5, 9] to [5, 7.7]
  • Duration decreased from [1.8, 3] to [1.1, 2.66]
  • Cooldown increased from [12, 8] to [14, 10]


Happy Treats

Although Happy Treats is a legendary item, it’s very underwhelming next to the others effects, while its execution is not as fun in the gameplay, as you have to stand still to take it into effect, so we are decreasing the total time you need to stand still to start recovering HP.


  • Time for effect to start decreased from [2.5, 1.5] to [2, 1]


Doctor’s Coat

The item is very underused in team modes, while it could be extremely effective (especially combined with healers and gummy bears), it seems complicated to use outside battles or in long distances, so we buffed the radius and healing % of the item


  • % of healing increased from [0.6, 1] to [0.7, 1]
  • Radius increased from [7, 17] to [10, 17]


That’s it for this Balance Patch! We would like to invite you to leave your feedback on this Form, please give us your honest opinion regarding the changes and what you want to see in the future!

As an incentive, we’ll be giving out a legendary crate for the top 10 best feedbacks we receive!

Thanks and see you in the Zoo!

-Zooba Team