Zooba August 2025 Balance Patch
Get ready, Zoobsters! A brand-new balance patch is here! This round, we’re fine-tuning 7 characters and rolling out some general updates to keep battles exciting and fair. From stat boosts to ability tweaks, every change is designed to shake up strategies and keep the action fresh. Let’s check out what’s new in the Zoo!
Skippy
Skippy’s getting a small but impactful boost, making this slippery hopper even trickier to pin down.
- Health increased from 950 to 1100.
- Active Ability – Mini Dash Special Cooldown delayed from 1.5s to 3s.
Fuzzy
We’ve turned up Fuzzy’s bomb damage while making them explode faster. To balance the chaos, his slide damage is slightly reduced.
- Bomb:
- Damage increased from 300 to 350.
- Duration reduced from 1.4s to 0.8s.
- Active Ability – Slide Special Damage reduced from 16 to 12.
Elaine
Elaine’s Arrow Rain now covers a bigger area and triggers faster, but the damage per arrow is slightly toned down to keep it fair.
- Arrow Rain:
- Damage reduced from 110 to 100.
- Radius increased from 4 to 6.
- Initial Delay reduced from 0.8s to 0.4s.
- Duration increased from 1.5s to 2.0s.
Louie
Louie’s bow is hitting softer but firing at a steadier pace for better accuracy, and his minions are getting a serious upgrade in speed, strength, and staying power.
- Bow
- Damage reduced from 280 to 140.
- Number of projectiles increased from 3 to 6.
- Active Ability:
- Minion Cooldown reduced from 2.0s to 1.5s.
- Minion Damage increased from 85 to 140.
- Minion Movement Speed increased from 10 to 15.
- Minion Speed in water increased from 5.25 to 15.
- Rat Command Special Duration increased from 3.5s to 5.0s.
Rocky
Rocky’s passive now takes more hits to activate, and the bonus damage is slightly reduced to keep things balanced.
-
- Passive Hits Required increased from 5 to 8.
- Passive Bonus Damage reduced from 10 to 8.
Henry
Henry’s healing during Low Flight gets a boost, letting him recover more in the heat of battle.
- Active Ability: Heal increased from 100 to 150.
Paco
Paco’s critical hits are still powerful, but the multiplier has been adjusted to reduce one-shot potential.
- Passive Ability: Critical Damage Multiplier reduced from 1.5x to 1.3x.
General Updates
- Arrow Rain Initial Delay reduced from 0.8s to 0.4s. Characters impacted: Beaver, Bee, Crow, Echidna, Koala, Owl.
- Joey and Louie’s minions no longer collect Event Items (e.g.: Ice Creams, Easter Eggs, etc.)..
- All characters now have a 0.75 hitbox. Fuzzy, Larry, and Lizzy’s hitboxes have been updated accordingly.
- PAOLO VOICE IS BACK!