Hey Pilots,

Fasten your seatbelt and prepare for take-off, Sky Warriors 1.4.0 is currently being deployed to your store.

Version 1.4.0 delivers performance & graphics improvements, a new feature to invite your friends, improved game physics and more!

Without further ado, let’s get started!

 

GENERAL CHANGES

 

  • The Airplane names have been localized to several languages with different alphabets.
  • A referral button was added to invite your friends to download Sky Warriors and join you on epic air battles!
  • We added a Community screen to allow you to join our Social Media channels directly from the game.

 

VISUAL CHANGES

 

Skybox improvements for the Island map: the day looks clearer now, and the moon is a bit smaller, as you can see in the image below.

 

GAMEPLAY CHANGES

 

  • Added an option of advanced controls without gyroscope usage.
  • New physics! Controls were completely revamped to allow for a more realistic physics, letting players perform advanced aerial manoeuvres.

 

Comment from Luiz Piccini, Sky Warriors Game Director:

Sky Warrior’s physics have been revamped to be more realistic! If you are using the basic controls, the difference won’t be as noticeable, but you will see that gaining altitude will now require a sacrifice of speed and that on the other hand pointing your jet downward will now make it speed up. Making sharp curves will also be more punitive to the plane speed.

But the biggest difference will be felt in advanced controls. With advanced controls, the Angle of Attack (that is, the angle between the plane’s nose and the direction the plane is travelling) will be way more relevant to making turns in all directions, and the speed of the plane will affect the lift and drag on your plane. This will allow players to perform real fighter manoeuvres, such as the Split-S, Immelman, Low Yo-Yo and High Yo-Yo. But truly expert players will be able to push their planes even further: applying the brakes when turning will disable the Angle of Attack Limiter, allowing your plane to fly at higher-than-critical angles and supermaneuverability moves, such as the Pugachev’s Cobra and the Herbst Maneuver.

To make the advanced controls accessible to more players, there will be two ways of using them. We will still have the “classic” advanced controls, in which the gyroscope controls the roll of the airplane and a joystick controls pitch and yaw, but we are also adding an option to disable the gyroscope, letting the joystick control pitch by moving vertically and roll by moving horizontally, and the yaw is controlled automatically by the game.

We believe this change will make the game much more interesting to play and more appealing in particular to hardcore players, while still being approachable for casual players. This is a huge change, and we are looking forward to hearing your thoughts on it!”

Thank you for all the valuable feedback you have been sharing with us.  Join our channels and talk to us! Feedback from our pilots will always be appreciated in Sky Warriors.

 

We wish you tailwinds and clear skies!